Momodora: Reverie Under The Moonlight (PS4)

I'm always pleased when I pick up a new Metroidvania game - particularly if it's on sale.

Despite the fact that most Metroidvanias conform to the same basic formula of side-scrolling action platformers where you gradually fill in the map, acquire items and abilities to reach more areas, take on plenty of enemies, usually do some grinding and tackle impressive bosses - it continues to appeal time after time.

For me, this is because it seems developers - for the most part - keep striving to put their own fresh stamp or twist on the genre, whether that be with some clever new game mechanic like Dandara's gravity defying method of travel, or a breathtakingly charming and unique world like Hollow Knight (which was fantastic for so many other reasons too).

Momodora: Reverie Under The Moonlight, developed by Bombservice and published by PLAYISM, does not exactly reinvent the wheel - but I'm very happy to report that it does stick very much with what makes a damn good wheel.


Thoughts so far on Zelda: Breath of the Wild

I can't claim to have completed or even played all of the Zelda games.

But I have played enough in the past to have a good grip on the formula the series typically uses.

Take on a series of increasingly tough dungeons while discovering hidden heart pieces and collecting a gradually expanding arsenal of familiar items - sword, shield, boomerang, bow, hookshot, bombs etc etc - leading up to (usually) a final conflict with Ganon.

There are exceptions but for the most part (to the best of my memory anyway) while most of the games over the years offer exploration, the core part of the adventure such as the dungeons are meant to be tackled in a set order.

So when Breath of the Wild came along with its much talked about 'do it your way' open world design, I was very intrigued.

I left it until April this year to actually get my hands on BOTW, and man - it is something else.

I'm about 15-20 hours in (so I know I still have much to see and do) but so far it feels very different …

Fave game April & update!

Hey all, it's been a busy few weeks, so apologies for the lack of posts! 

I think my favorite game of April (retrospectively) has to be Final Fantasy VII on the Switch.

It was a great game before being ported, it's still a great game after.

Although I wasn't a big fan of some of the additional features (turning off random encounters etc) as I considered to be a bit much like cheating, they were optional and I expect they'll be of interest to some players.

Being able to play this classic on the go was a massive bonus and the story was as gripping as ever.

So what's next for the blog? Well, I've been playing The Legend of Zelda Breath of the Wild! (very gradually).

Expect an interim piece on that soon, because I feel like it's going to take quite some time to actually complete but I wanted to share my thoughts to far (about 15 or so hours in).

I've also recently replayed the excellent VVVVVV and I've just picked up a few PS4 titles I've wanted for …

Final Fantasy VII: Revisiting a classic adventure (Switch)

Final Fantasy games from the original Playstation era will always have a special place in my heart.

They were among the first RPGs I played for any significant length of time - the first ones which really hooked me, at least.

And although the eighth entry in this long running series was the first one I actually owned, it was the seventh which first drew me in.

I fondly recall listening to every detail, poring over the instruction manuals and guides my friends brought in to school and being totally glued to the screen as they played their way through its epic, twisting and turning story.

It wasn't until a few years later that I returned to play it for myself. I've replayed it many times since and wow - what a game.

Final Fantasy VII opens with a bang as Cloud Strife, Barrett Wallace and members of an action group called Avalanche infiltrate and destroy a reactor owned by a company the Shinra Corporation.

From there Cloud finds himself embroiled in a struggle with increasingly h…

Sonic Mania Plus: Classic Sonic goodness! (PS4)

Sonic the Hedgehog 2 was the first Megadrive title my parents bought me, alongside Aladdin.

And as good as the latter game was (movie tie-ins were often quite good back then!) it was Sonic 2 and then the subsequent games in the series which completely dominated my childhood and my memories of it since.

I still adore the original games to this day and while I did have fun with some of the later 3D games, I've always known that the classic 2D titles were the true Sonic experience.

So I was absolutely delighted when Sonic Mania came along a few years back and took the series back to the classic gameplay style and aesthetic.

It wasn't until last year that I picked up Sonic Mania Plus for the PS4 - and oh boy, am I glad I did.

First things first we have mania mode, which is a straight forward start to finish classic Sonic experience.

It sees our chosen hero (Sonic, Tails, Knuckles or one of the extra characters revived from Sonic's early days Mighty or Ray) make their way throu…

Pinstripe: short, sweet and stylish adventure (Switch)

Pinstripe is a game which intrigued me from the moment I saw the Game Grumps play it more than a year or so ago.

I don't know why, but stylish puzzle platformers just hook me in - and this game is certainly stylish.

Created by Thomas Brush, Pinstripe sees you take control of an ex-minister named Ted who must journey through the depths of Hell to rescue his daughter.
The first thing which struck me about the game was its looks - there's a lovely unique art style on display here which immediately captured my attention. It's kind of bleak, but in a beautiful way.

The music was fitting for the game, but for me it wasn't the most memorable element. The voice acting however was great - definitely a standout.

Along the  way you'll meet several NPCs voiced by different Youtube and internet personalities including Pewdiepie, Jacksepticeye and Ross O'Donovan.

I have to say, Ross was easily my favorite in his role as the dreary Mr Dicky but I'm probably biased, having…

Thoughts on Ricky Gervais' After Life (Netflix)

Ricky Gervais' work generally seems to divide people.

I have to admit, the first time I watched the office I just didn't get it. Was it a comedy? Was it a cringy documentary with a really embarrassing boss? It just felt a bit awkward.

But after I gave it a second chance, I began to understand it - then came to appreciate it.

I've liked pretty much every series he's done since and I have to say each of them have felt quite fresh by comparison to other TV content.

Not just because the humour is often thrillingly close to the line between funny and cringe worthy, but because they have interesting characters - usually Ricky Gervais' character in particular, but I'll come back to that.

His latest show on …